The iPhone, and now the iPad, are establishing that there is a place, even with the consumer utility device market, for general computing devices. In particular, [Game Developer Research](http://www.gamedevresearch.com/) has just its report on the current state of game development. The 100-page document is available on their site and is covered in the the current issue of [Game Developer](http://www.gdmag.com/) magazine. Some of the trends revealed in the report include that the economic downturn has more developers working in smaller companies (less than 50 employees) and an increased focus on the mobile device market:
> Of these mobile developers, nearly three quarters of that group are targeting iPhone and iPod touch development, a number more than twice the reported support for traditional handhelds like Nintendo DS and Sony PSP.
This only confirms our own household’s decision to retire our daughter’s Leapster that we had paired with my old iPod Video for road trips and mobile entertainment. Both were handily replaced by an iPad Touch that not only has the games and the videos of the previous two devices but also flash card activities, wikipedia, and other applications. General computing, baby, general computing.